Large Man - Art Portfolio for Eric Testroete
Large Man - 2008
This model was a learning exercise for Mudbox 1.0.
1. Created general shape from sphere in Mudbox.
2. Created clean mesh in 3DS Max based off of sphere. Created UV coordinates.
3. Sent mesh back to Mudbox for sculpting. 7 subdivision levels total totaling 2.6 million polygons.
4. Created displacement map in Mudbox over 4 tiles and eventually combined to one 8192x8192 map.
5. Created diffuse and gloss map and rendered in Vray 1.5.